Current events
From IGAEditorWiki
This is a list of current things to do for the project. Some stuff, you can do yourself! If you want to add stuff, please feel free, but please contact me about it first, so that I know you have updated this page, and that I can give comments.
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Community Tasks (non-coding)
- Lobby software development companies to stop inserting in-game advertising in games.
- Have a website setup for sharing ad-pack files. (Okay, this needs a bit of coding.) ;)
- Boycott games that contain in-game advertising, and raise awareness of the issue in the community. This doesn't mean spam up forums and usenet about it... just little things like a link in forum signatures.
- Generate a comprehensive list of games that contain in-game advertising, which company handles it, and wether it is static (advertising never changes) or dynamic (advertising is downloaded from the internet). Please contact me with details if you find something with DYNAMIC ads (ie: downloaded from the internet).
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Development/Coding Tasks
- Find out how the "dayparts" bitfield in the cache file works.
- Implement a reader for imcontent.cache.
- Implement DXT-5, DXT-4 and DXT-2 decompressor support in DDSReader library.
- Finish the Linux/GTK# interface port of the software.
- Implement support for Massive Incorporated's advertising system.
- Implement Counter-Strike 1.6 support (once Valve bring out ads in it).

